Đề thi thử TOEFL Junior Challenge 2025 đợt 2 - Reading Comprehension

12/20/2024 6:00:00 AM

Đề thi thử TOEFL Junior Challenge năm học 2024-2025 đợt 2 - Reading Comprehension được biên soạn bám sát cấu trúc và phạm vi kiến thức của đề thi chính thức từ ETS. Học sinh sẽ được làm quen với format chuẩn của đề thi thật và các chủ điểm từ vựng, đọc hiểu thường gặp trong bài thi TOEFL Junior.

Bài thi thử được mở MIỄN PHÍ từ 6h00 ngày 20/12/2024.

Sau khi nộp bài, HS có thể xem giải thích đáp án chi tiết và báo cáo phân tích kết quả bài làm. Theo đó, hãy ôn bù ngay các chủ điểm và dạng bài còn chưa nắm vững để chinh phục điểm số tối đa!

👉 Làm bài thi TOEFL Language Form and Meaning - đợt 2

👉 Làm bài thi TOEFL Listening Comprehension - đợt 2

👉 Hướng dẫn tự ôn thi TOEFL Junior hiệu quả, tối ưu

Read the announcement. Then answer the questions.

School Announcement: Upcoming Field Trip to the Natural History Museum

Attention, Students and Parents!

We are excited to announce our upcoming field trip to the Natural History Museum! This is a wonderful opportunity for students to learn more about history, science, and culture in an interactive setting. Please review the details below carefully.

Field Trip Details:

  • Date: Thursday, March 21, 2024
  • Time: 8:00 a.m. - 3:00 p.m.
  • Grade Levels: 5th through 8th Grade

Schedule:

  • 8:00 a.m.: Depart school (arrive by 7:45 a.m.)
  • 9:00 a.m.: Museum arrival and guided tour
  • 11:30 a.m.: Lunch (bring packed lunch)
  • 12:30 p.m.: Workshops and free exploration
  • 3:00 p.m.: Return to school

Important Rules:

  • Stay with your group and follow chaperone instructions.
  • Respect exhibits; no touching unless allowed.
  • Phones for photos only; no games or calls.
  • Food and drink only in designated areas.

What to Bring:

  • Packed lunch and a water bottle (no glass containers).
  • Comfortable walking shoes and school uniform.
  • A small backpack (optional) to carry personal items.
  • A notepad and pencil (optional) if you wish to take notes.

Additional Notes:

  • Permission slip and $15 fee due by March 15.

Who can participate in the field trip?

  • 4th grade students
  • 6th grade students
  • 9th grade students
  • 10th grade students

What item is NOT recommended to bring on the field trip?

  • A glass lunch box
  • Comfortable shoes
  • A small backpack
  • A water bottle

What will the students be doing at 1:00 p.m. during the field trip?

  • Enjoying their meal
  • Attending the guided tour
  • Returning to school
  • Exploring the museum freely

What should students do before March 15?

  • Submit their field trip report
  • Choose a workshop to attend
  • Pay the fee for the field trip
  • Pack their bags for the field trip

Read the letter and answer the following questions.

Hi Kenneth,

My life, I would say, is split into thirds.

The first was at home in England with my parents and two sisters. Kindergarten, junior school, and then high school were all about learning and growing up.

The middle third was spent moving around. I worked with firms that did a lot of site work in England and most countries in Western Europe.

My last third has been spent in Germany with my wife. I love my life here, but it wouldn't come anywhere near to what you describe in your letter.

The nearest, I would say, was in my childhood days holidaying on my grandfather's farm in Ireland, playing in the hayloft, milking the cows, or just lazing around. At about 1 p.m., everyone sat at the big kitchen table that could seat sixteen folks old and young and talk about the days' happenings.

Wonderful memories like yours, Kenneth.

Take care.

(Adapted from Toefl Junior Practice 10 Test)

Where does the writer live now?
  • Ireland
  • England
  • Outsite Europe
  • Germany
How many people were there in the writer's family when he was young?
  • 3
  • 4
  • 5
  • 6
What can be inferred about the writer's job in his middle third?
  • It is well paid.
  • It involves business trips to many places.
  • It only requires working in England.
  • It has a very good reputation around Europe.
According to the letter, how does the writer feel about his life?
  • He totally likes it.
  • He doesn't like it at all.
  • He enjoys some parts of his life.
  • He envies his friend Kenneth.

Read the passage and answer the questions.

Our girls' families might live many time zones away, or they might have grown up just around the corner. Although most Roedean pupils are boarders, our day girls are an essential part of the community

Interestingly, each year a small number of students switch their day-school experience to become a boarder. Typically this is because they would rather use the travel time for their extra-curricular interests.

All our girls, whether day or boarding, belong to one of the Houses - 1, 2, 3, or 4. Day girls in Years 7 and 8 have a desk in the Junior Prep Room (JPR) alongside boarders. In Years 9, 10, and 11, day girls usually share a prep study with a boarder. After that, the girls have individual workspaces which are private.

Day girls are welcome to stay behind to use the music rooms, libraries, computer rooms, theatre, and studios whenever they want to in the evenings and at weekends. 

Registration at 8:25 a.m. is followed by the first lesson at 8:30 a.m. Lessons are punctuated by breaks in the middle of the morning and at lunchtime. Assembly (Monday and Wednesday), Chapel (Tuesday and Friday) and individual tutor sessions (Wednesday) wrap up the formal school day. 

After tea, which day girls are welcome to stay for, there are prep or evening activities in the Houses, as well as drama, music and sports clubs and squads. 

The minibusses arrive at school at 8:15 a.m. and leave at 6:15 p.m. This means our girls can do all their extra-curricular activities and still be home in time for dinner. The buses also bring girls into school on Saturday if there is a sports fixture or a weekend trip. 

(Adapted from Toefl Junior Practice 10 Test)

Which is the best title for this passage?
  • Boarding Experience for Girls
  • How to Register for a Boarding School
  • The Activities in a Boarding School
  • The Daily Schedule of Roedean Students
When the school notes "our day girls are an essential part of the community", it actually means that _____.
  • "we don't want to enroll any boarders"
  • "our school is famous for our day girls and their achievements"
  • ''our school is suitable for those who want to be day-school students"
  • "boarders are not so important as day-school students"
In the second paragraph, the word "this" refers to _____.
  • a day-school student
  • a boarder
  • changing from a day girl to a boarder
  • trying a girl's day-school experience
According to the passage, all of the following are correct EXCEPT that _____.
  • the music rooms are accessible to day-school students
  • typically day-school students have no chance to study with boarders
  • minibusses are available to bring students to school on Saturdays if needed
  • a day-school girl who stays a little longer after school may be home in time for dinner

We can infer that the ideas in the article are mainly for _____.

  • students who want to be boarders only
  • students who want to be day-school students only
  • both boarders and day-school students
  • parents who live far away from the school

Read the story and answer the following questions.

Following the old saying of "early to bed and early to rise", I used to go to bed at 10 p.m. and get up early at 6 a.m. to get ready for school. I still remember that day, as it was cloudy, I continued to sleep for some time, thinking of it as wee hours of the day. 

Suddenly, I heard a loud voice which startled me and made me sit upright. It was my mother who was knocking and shouting simultaneously, "Get up honey, it's 6:45 a.m. already! You are getting late for school!" As it was a cloudy day, I hadn't realized that it was almost 7 and continued dozing! 

Thankfully, on that day our pick-up person who generally used to come at 6:50 a.m. got late due to the showers and arrived just in the nick of time when I was ready. Wearing a fluorescent-colored raincoat and black gumboots, he came and banged our doorbell endlessly, following which my mom escorted my sister and me under a wobbly umbrella and made us board the rickshaw.

However, by the time we reached the school, it was quarter to eight, and the incessant drizzle from the previous night had finally stopped. I entered the classroom fearing the teacher's wrath but saw that only a few students had made it to school. Hence, the principal declared a holiday. 

"Hurray!" We all cheered in chorus at the unexpected holiday and decided to walk back home.

As it had been continuously drizzling since the previous night, there was water all over the place and the roads were impassable. Just then, at a distance, my sister and I saw little kids playing in knee-deep water in the streets, which triggered the "play button" in us. We quickly approached them and merrily jumped and hopped in the pool of water with them. 

With shoes in our hands, we continued parading on the muddy streets. We were thrilled and our hearts were filled with joy at the sight of the green and fresh leaves on the trees; the croaking frogs drew our attention as we tried to catch butterflies. 

We finally reached home, busily playing and laughing, with mud-spattered uniforms and shoes. We hurriedly changed our outfits, washed up, and sat watching TV with a bowl of piping hot soup! 

No doubt, I thoroughly enjoyed this day and secretly prayed for many such days in the future! To this day when it pours, the memories of that eventful rainy day bring a smile to my face!

(Adapted from Toefl Junior Practice 10 Test)

The word "startled" in the second paragraph is closest in meaning to _____.

  • called
  • shocked
  • struck
  • raised
According to the passage, why did the author get up late?
  • He didn't set an alarm clock.
  • The weather was good for a good night's sleep.
  • His mother forgot to remind him.
  • The cloudy weather made him mistake the time.
What happened to the author when he got to school?
  • All of his classmates were having classes as usual.
  • The teacher was very angry with his being late.
  • The principal declared a holiday unexpectedly.
  • He remembered that the school didn't have classes on that day.

The word "triggered" in the sixth paragraph is closest in meaning to _____.

  • turned on
  • impressed
  • moved
  • brought on

According to the story, where did the author go afterwards?

  • He took a picture of the kids and went back home.
  • He joined the kids on the streets and played.
  • He went to watch TV with a bowl of piping hot soup.
  • He caught butterflies with his sister in the backyard.
What can we infer when the author says, "To this day when it pours, the memories of that eventful rainy day bring a smile to my face"?
  • He hopes to catch a glimpse of a rainbow after the rain.
  • The rainbow after the rain makes him happy.
  • Rainy days remind him of his good childhood memories.
  • He wants more rainy days in the future.

Read the article and answer the following questions.

We talked with judges from two of the world's most prestigious science fairs to get some tips on how to put together a great project and have an even better time. 

Graphing calculator? Check. New binders? Check. While you're getting ready to go back to school, don't forget to start planning an awesome science-fair project. 

Science fairs offer hands-on experience with the scientific process. Large ones offer their winners tens of thousands of dollars in scholarship funding. Plus, science fairs are really fun. "Summer or early fall is not too early to start working on a project that may not get judged until winter," science fair judges we talked with say. 

To get some tips for putting together a winning project, we interviewed judges from two of the world's most prestigious science fairs, the Intel International Science and Engineering Fair and the Google Science Fair.

Logistically, the two fairs are quite different. The Google Science Fair is mostly online; the Intel ISEF, as it's called, happens in physical locations. The Intel ISEF depends on a number of local fairs to "feed" its winners, like a bracket; the Google Science Fair is a one-stop shop. Nevertheless, the principles that make for a great project are universal. 

Here are the judges we consulted: 

  • Patricia Bath, a physician and scientist who researches eye health and invented a laser-based cataract surgery technique. She is now retired. She is a Google Science Fair 2013 judge. 
  • Bill and Lorna Glaunsinger, who are judging chairs for the Intel International Science and Engineering Fair 2013, which means they recruit hundreds of judges the Intel ISEF requires. Bill is a retired chemist and Lorna, a retired science teacher. They are husband and wife.
  • Steve Myers, director of accelerators and technology at CERN, the European Organization for Nuclear Research. He is a Google Science Fair 2013 judge. 

(Adapted from Toefl Junior Practice 10 Test)

Which title best summarizes the main idea of the passage?
  • Winning Tips from Intel and Google Judges
  • Talks Between Judges from ISEF and GSF
  • Differences Between Google Science Fair and Intel ISEF
  • The History of Famous Science Fairs Around the World

The word "hands-on" in the third paragraph is closest in meaning to _____.

  • helpful
  • abundant
  • first-hand
  • handmade

According to the article, all of the following are the reasons why you should sign up for a science fair EXCEPT that _____.

  • participants may broaden their knowledge
  • winners may earn a big sum of money
  • winners can get a job in prestigious companies
  • participants can have a great time together

What does the author mean when he says, "Summer or early fall is not too early to start working on a project" in the third paragraph?

  • Summer or early fall is not a suitable season to start a project.
  • It may take the judges a long time to evaluate your project.
  • The judges will be too busy to judge your project.
  • You had better start working on your project early.

How are the Google Science Fair and Intel ISEF logistically different?

  • Both fairs are conducted online but follow quite different formats.
  • The Google Science Fair is held in physical locations while Intel ISEF is mostly online.
  • The Google Science Fair relies on local fairs to provide its winners while Intel ISEF does not.
  • The Google Science Fair is mostly online while Intel ISEF takes place in physical locations.

The word "universal" in the fifth paragraph is closest in meaning to ______.

  • space
  • variant
  • general
  • controversial

According to the article, what can we infer from the judges the author consulted?

  • They all have the same occupation.
  • They are experts in their respective careers.
  • All of them used to serve as science fair judges.
  • Now they are all judges of Google Science Fair 2013.
According to the passage, what will it tell the readers next?
  • More judges the author consulted
  • The finalists of the Google Science Fair in previous years
  • Tips on how to put together a great science project
  • The rules of science fairs participants should obey

Read the passage and answer the questions.

We owe the invention of paper to the ancient Egyptians who, as early as 3000 B.C., developed a unique and effective technique of making paper from the papyrus plant (Cyperus papyrus), which is commonly found along the banks of the Nile River. The process began with extracting the pith from the plant and cutting it into long, thin strips. These strips were then carefully layered diagonally over each other to create sheets, and for better binding, they were placed under a heavy weight for several days, allowing the fibers to meld together. This method resulted in high-quality papyrus sheets that have proven remarkably durable; many samples remain intact nearly 5,000 years after they were first written on.

Historical sources reveal that the ancient Egyptians were highly secretive about the manufacturing technique of their papyrus. This secrecy was crucial, as papyrus was one of Egypt's main exports, highly valued and traded across the region. Keeping its manufacturing process a closely guarded secret allowed Egypt to secure a monopoly in the market and give them a significant economic advantage and influence over neighboring civilizations.

(Adapted from Toefl Junior Practice 10 Test)

What is the main topic of the article?
  • The importance of papyrus in Egyptian history
  • Egyptian culture, both in ancient times and in the present day
  • The making of papyrus and its commercial role
  • Commercial trades between ancient Egypt and other countries
To make a piece of papyrus, the first step is to _____.
  • place strips of pith diagonally over each other
  • take out the pith of the plants and cut it into long strips
  • place strips of pith under a flat stone
  • remove the pith from the plants and soak it in water

The word "binding" in the first paragraph is closest in meaning to _____.

  • pasting
  • connecting
  • tying
  • uniting
Why did the ancient Egyptians keep the making process of papyrus a secret?
  • Ancient Egypt was not an open country.
  • It could enable them to dominate the market.
  • It took ancient Egyptians much time to invent papyrus.
  • Ancient Egypt didn't export papyrus.

The word "they" in the first paragraph refers to _____.

  • samples
  • Egyptians
  • fibers
  • methods
What can we infer from the article?
  • To make a piece of papyrus, you need to put strips of pith parallel over each other.
  • Ancient Egypt did not like trading with its neighbouring countries.
  • In the ancient times, the Egyptians possessed a basic commercial awareness.
  • Papyrus plants were only be able to grow along the banks of the Nile River.
According to the passage, the article is likely to be selected from the magazine _____.
  • National Geographic
  • Ancient Culture
  • Modern Countries
  • Business World

Read the article and answer the following questions.

Computer games have become a major topic in the mass media and many channels warn people about the harm these games may cause to both children and adults. The increasing number of games with violent scenes socks the society and makes it very aware of them. Many people believe that violent games encourage violence in real life, and this belief is widely accepted. Some say that the problem is that games feel too close to reality, so players may feel less empathy. The opinion that games make violent actions for the player and they, therefore, make the player pitiless can be often heard. This view suggests that games cause violent behavior, making them the root of the problem. But can violence in the real world really be the same as violence in a game? Is it fair to call both types of actions "violent" just because they look similar?

Games are mainly made for entertainment. Modern games are realistic and give players a rich experience that can spark their imagination. Besides entertainment, a study by New York University researchers Green and Bavelier found that action game players show improvements in certain brain functions, especially when it comes to processing visual information. For example, players of these games can track multiple moving objects about 30% better than non-players. This suggests that while games provide intense experiences, they don’t necessarily lead to violent behavior in real life. Games exist in an abstract world with their own tasks and rules.

Some people might wonder if the excitement from certain scenes in games could lead to violent behavior in real life. However, this view often comes from people who don’t play these games. Regular gamers usually understand that games are just a virtual world - a set of visual obstacles that have no real-life impact. A game may allow players to “destroy obstacles,” but each player decides how to act within the game.

A mentally healthy person can easily separate the virtual world from the real one. While games may look like real life in some ways, they are still limited to imaginary gameplay. In this way, any violent behavior is not due to the game itself but depends on the person playing. People who are originally prone to violence may get irritated by games and engage in violence in the real world. In this case, violence in games is a simple trigger for the violent nature of the player.

What is the passage mainly about?
  • Society and children
  • Games and children
  • Society and violence
  • Games and violence

The word "socks" in the first paragraph is closest in meaning to _____.

  • relies on
  • damages
  • reflects
  • impacts on

The word "fair" in the first paragraph is closest in meaning to _____.

  • important
  • common
  • essential
  • reasonable
Which is the reason why computer games can cause violence according to some people?
  • Computer games are too real.
  • The act of violence by itself is a consequence.
  • Real-life violence has an effect on the games.
  • Real-life violence is quite normal.

The word "they" in the second paragraph refers to _____.

  • experiences
  • players
  • games
  • moving objects
What can we infer from the article?
  • The conclusion that games can cause violence is reached by people who join in violent activities in reality.
  • The conclusion that games can cause violence is reached by people who are developing games.
  • The conclusion that games can cause violence is reached by people who join in playing games.
  • The conclusion that games can cause violence is reached by people who don't join in playing games.

Which of the following is NOT true according to the article?

  • Mentally healthy people can distinguish between the virtual and real worlds.
  • Games resemble real life in some ways and are unlimited to imaginary gameplay.
  • A study found that action game players improved their ability to track multiple moving objects.
  • Many people believe that violent games can lead to aggressive behavior in real life.

What does the author imply about the statement "In this case, violence in games is a simple trigger for the violent nature of the player." in the last paragraph?

  • Violent games do not affect any player’s behavior, regardless of personality.
  • Most people who play violent games will develop violent tendencies over time.
  • Violent games may activate existing aggressive tendencies in certain players.
  • Violence in real life is only a basic result of playing violent games